My Blog
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I've been working on a UDP Chat Client for a few weeks, it basically enables computer on the same LAN (Local Area Network) to be able to chat together using the UDP protocol.
I know this might sound useless but it could be great in a Huge LAN like the one in the GUC, students in different rooms in the University can chat together (COOL ?), and I also wanted to learn about UDP...

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At last, Microsoft has released XNA Game Studio 3.0, Hurray !!!
This new version of XNA is even more powerful than the previous one since it uses the new Visual C# 2008 Express and .NET Framework 3.5, it also has new features that were requested by the users, and now you can use it to make game for Zune devices...

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While I was enjoying the beach in "Ras El Hekma" I decided to start making the 3D BETA version of Connect4 (see this post's image).
I used the same code (only made a few changes to have a correct C# syntax) and divided it into methods to be easier to understand, then I made the models for the chip and the board (the modeling took about 6 hours) then I made them appear in the window and added some cool stuff like the ability to rotate the view camera by Right-Clicking and Dragging and the 3D rotating text that appear when a player wins (I had prepared this 3D text a few days before)...

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I was going to "Ras El Hekma" (somewhere near "Marsa Matrooh") on a Vacation, but since I'm a geek I took my laptop with me and decided to make a Connect4 game during the 3-hour travel so we can play Connect4 there at night, I started to make it using JAVA and planned to make a 3D version later...

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Yes, I know I am in the middle of the final exams but I was bored so I decided to let everybody see the C# code of my game, if you just want to view the code you can use Notepad to open the ".cs" files but you wont understand anything because the keywords aren't colored, so I recommend that you download and install Visual C# 2005 and XNA Game Studio 2.0 so you can view and edit the code and recompile the game ! ...

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At last I finished making the second update for my game "Asteroids v1.2" !!
Many friends were bored from the standard yellow bullets, so I added a BOMB POWER-UP, you have a 25% possibility to it get when you  destroy an asteroid...

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I released "Asteroids v1.1 Update" because my friends Ramy and Michael discovered a few ways to cheat in the game so they reached over level 70 so they got bored and closed the game so I disabled these cheats (now you will hardly reach level 20) and fixed a few bugs...

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I released my first game, it is called "Asteroids", it took about 4 months to complete it, 50% of it is from XNA tutorials and all the models and sounds are from XNA starter kits, but I made lots of changes to the code and edited some models using "XSI Mod Tool"...

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